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    Home»iOS Development»Ternary operator in Swift explained – Donny Wals
    iOS Development

    Ternary operator in Swift explained – Donny Wals

    AdminBy AdminDecember 8, 2025No Comments3 Mins Read3 Views
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    Ternary operator in Swift explained – Donny Wals
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    The ternary operator is one of those things that will exist in virtually any modern programming language. When writing code, a common goal is to make sure that your code is succinct and no more verbose than it needs to be. A ternary expression is a useful tool to achieve this.

    What is a ternary?

    Ternaries are essentially a quick way to write an if statement on a single line. For example, if you want to tint a SwiftUI button based on a specific condition, your code might look a bit as follows:

    struct SampleView: View {
      @State var username = ""
    
      var body: some View {
        Button {} label: {
          Text("Submit")
        }.tint(username.isEmpty ? .gray : .red)
      }
    }

    The line where I tint the button contains a ternary and it looks like this: username.isEmpty ? .gray : .red. Generally speaking, a ternary always has the following shape ? : . You must always provide all three of these “parts” when using a ternary. It’s basically a shorthand way to write an if {} else {} statement.

    When should you use ternaries?

    Ternary expressions are incredibly useful when you’re trying to assign a property based on a simple check. In this case, a simple check to see if a value is empty. When you start nesting ternaries, or you find that you’re having to evaluate a complex or long expression it’s probably a good sign that you should not use a ternary.

    It’s pretty common to use ternaries in SwiftUI view modifiers because they make conditional application or styling fairly straightforward.

    That said, a ternary isn’t always easy to read so sometimes it makes sense to avoid them.

    Replacing ternaries with if expressions

    When you’re using a ternary to assign a value to a property in Swift, you might want to consider using an if / else expression instead. For example:

    let buttonColor: Color = if username.isEmpty { .gray } else { .red }

    This syntax is more verbose but it’s arguably easier to read. Especially when you make use of multiple lines:

    let buttonColor: Color = if username.isEmpty { 
      .gray 
    } else {
      .red
    }

    For now you’re only allowed to have a single expression on each codepath which makes them only marginally better than ternaries for readability. You also can’t use if expressions everywhere so sometimes a ternary just is more flexible.

    I find that if expressions strike a balance between evaluating longer and more complex expressions in a readable way while also having some of the conveniences that a ternary has.



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