Browsing: iOS Development
Everything that happened on github.com/Cocoanetics since the SwiftCross post (June 2 – June 13, 2026). Four new kits, a fourteen-year-old…
I’m building a Python iOS app with Toga 0.5.x (Briefcase 0.3.16), which backs toga.OptionContainer with a UITabBarController. The app works…
It may be the modifier .containerRelativeFrame that is causing this problem. For content inside a ScrollView, the “container” is the…
Every coding agent I use — Claude Code, Codex, even PI — leans on the same tool: /bin/bash. PI in…
Map View in SwiftUI freezes, or stops receiving touch events when there is no internet connection. Any interaction, like zoom,…
My passion for cross platform software development started around the year 2000 when I saw how a contractor at Austria’s…
I recently released an iOS app that includes banner ads through Google AdMob, and an in-app purchase to remove those…
A few days ago I introduced SwiftBash — a sandboxed bash interpreter written in pure Swift. At the end of…
Attaching the demo code: import SwiftUI struct BufferTest: View { @Binding var text: String @State private var buffer: String =…
The components I’ve been announcing recently certainly hinted at what I’m working on at the moment. A bash playground that…
