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    Home»IoT»Project Kenner Garage Session at TH/NGS Conference – THE INTERNET OF THINGS
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    Project Kenner Garage Session at TH/NGS Conference – THE INTERNET OF THINGS

    AdminBy AdminDecember 23, 2025No Comments2 Mins Read1 Views
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    Project Kenner Garage Session at TH/NGS Conference – THE INTERNET OF THINGS
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    Maarten Lens-FitzGerald, December 15, 2025. Permalink:


    Introduction

    On Friday, December 12, 2025, at the Things Conference in Amsterdam, the first Project Kenner Garage session was held. This document is a report about what happened and what the outcome was.

    Report Summary

    Three teams of eight participants produced five visions for a citizen-centered mobile ecosystem built on 6G infrastructure. Team ACDC (Power) developed a full backcasting pathway from community mesh networks back through open protocols to immediate regulatory intervention on data storage choice and compensation. Team Local-AI/IY Token (Values & Services, Civics & Community) proposed location-based AI information pools and a knowledge-gated voting system for regulatory decisions. Team Hardware proposed physical camera/microphone switches and free low-speed IoT connectivity as a public good.

    Common themes emerged across all teams: locality as the foundation for sovereignty, EU regulatory power as the lever for global change, and architecture over policy as the path to genuine control. The teams converged on reciprocity as a design principle, whether in network participation, informed voting, or tiered access models.

    The two-hour Friday afternoon session brought together participants who did not know each other, with clear differences in age, worldview, and character. Despite this, or perhaps because of it, the groups found shared voice and produced substantive, novel combinations of ideas. The backcasting methodology was interpreted differently by each team, ranging from true temporal pathways to vision-first implementation steps.

    Project Kenner Garage Session at TH/NGS Conference – THE INTERNET OF THINGS



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