Close Menu
geekfence.comgeekfence.com
    What's Hot

    Ireland cements position as Europe’s leading GDPR enforcer

    January 23, 2026

    Windows 365 for Agents: The Cloud PC’s next chapter

    January 23, 2026

    Accelerating Ethernet-Native AI Clusters with Intel® Gaudi® 3 AI Accelerators and Cisco Nexus 9000

    January 23, 2026
    Facebook X (Twitter) Instagram
    • About Us
    • Contact Us
    Facebook Instagram
    geekfence.comgeekfence.com
    • Home
    • UK Tech News
    • AI
    • Big Data
    • Cyber Security
      • Cloud Computing
      • iOS Development
    • IoT
    • Mobile
    • Software
      • Software Development
      • Software Engineering
    • Technology
      • Green Technology
      • Nanotechnology
    • Telecom
    geekfence.comgeekfence.com
    Home»Software Engineering»Blender and Godot in Game Development with Simon Thommes
    Software Engineering

    Blender and Godot in Game Development with Simon Thommes

    AdminBy AdminDecember 30, 2025No Comments2 Mins Read0 Views
    Facebook Twitter Pinterest LinkedIn Telegram Tumblr Email
    Blender and Godot in Game Development with Simon Thommes
    Share
    Facebook Twitter LinkedIn Pinterest Email


    Blender Studio is the creative arm of the Blender Foundation and it’s dedicated to producing films, games, and other projects that showcase the full potential of Blender. The studio functions as both an art and technology lab and pushes the boundaries of 3D animation through open productions. All of their assets, production files, and workflows are shared publicly, which gives artists and developers valuable resources to learn from and build upon.

    Most recently, Blender Studio released its second game, DOGWALK, where the playable character is a dog exploring snowy winter woods with a child. The project was built entirely with open-source tools including Blender, the Godot engine, Krita for concept art, Kitsu for project management, and Linux.

    Simon Thommes is a Lead Technical Artist at Blender Studio and a developer on DOGWALK. He joins the podcast with Joe Nash to talk about Blender Studio, the process behind building DOGWALK, and developing a pipeline between Blender and Godot.

    Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

    Please click here to see the transcript of this episode.

    Sponsors

    Capital One’s proprietary AI solutions are built on their modern tech stack. Their engineering teams are using real-time data at scale, applied research, and the power of cloud platform standardization and automation to embed customer-driven AI solutions throughout their business.

    Explore AI at Capital One:

    You’re a developer who wants to innovate—instead, you’re stuck fixing bottlenecks, and fighting legacy code. MongoDB can help. It’s a flexible, unified platform that’s built for developers, by developers. MongoDB is ACID compliant, Enterprise-ready, with the capabilities you need to ship AI apps—fast. That’s why so many of the Fortune 500 trust MongoDB with their most critical workloads. Ready to think outside rows and columns? Start building at mongodb.com/build.



    Source link

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

    Related Posts

    Why Soft Skills Matter More Than Technical Skills in Agile Teams

    January 21, 2026

    7 Recommendations to Improve SBOM Quality

    January 20, 2026

    America Under Surveillance with Michael Soyfer

    January 19, 2026

    How to Use AI for Product Discovery and Writing Better User Stories

    January 16, 2026

    The Top 10 Blog Posts of 2025

    January 15, 2026

    Developer Experience at Capital One with Catherine McGarvey

    January 14, 2026
    Top Posts

    Understanding U-Net Architecture in Deep Learning

    November 25, 202511 Views

    Hard-braking events as indicators of road segment crash risk

    January 14, 20268 Views

    Microsoft 365 Copilot now enables you to build apps and workflows

    October 29, 20258 Views
    Don't Miss

    Ireland cements position as Europe’s leading GDPR enforcer

    January 23, 2026

    Global law firm DLA Piper has today published the eighth edition of its annual GDPR…

    Windows 365 for Agents: The Cloud PC’s next chapter

    January 23, 2026

    Accelerating Ethernet-Native AI Clusters with Intel® Gaudi® 3 AI Accelerators and Cisco Nexus 9000

    January 23, 2026

    Fortinet confirms critical FortiCloud auth bypass not fully patched

    January 23, 2026
    Stay In Touch
    • Facebook
    • Instagram
    About Us

    At GeekFence, we are a team of tech-enthusiasts, industry watchers and content creators who believe that technology isn’t just about gadgets—it’s about how innovation transforms our lives, work and society. We’ve come together to build a place where readers, thinkers and industry insiders can converge to explore what’s next in tech.

    Our Picks

    Ireland cements position as Europe’s leading GDPR enforcer

    January 23, 2026

    Windows 365 for Agents: The Cloud PC’s next chapter

    January 23, 2026

    Subscribe to Updates

    Please enable JavaScript in your browser to complete this form.
    Loading
    • About Us
    • Contact Us
    • Disclaimer
    • Privacy Policy
    • Terms and Conditions
    © 2026 Geekfence.All Rigt Reserved.

    Type above and press Enter to search. Press Esc to cancel.