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    Home»iOS Development»UICollectionView data source and delegates programmatically
    iOS Development

    UICollectionView data source and delegates programmatically

    AdminBy AdminFebruary 4, 2026No Comments3 Mins Read2 Views
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    UICollectionView data source and delegates programmatically
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    6/26/18 2:20 PM
    · 1 min read


    In this quick UIKit tutorial I’ll show you how to create a simple UICollectionView without Interface Builder, but only using Swift.

    UICollectionViewCell programmatically

    If you’d like to add views to your cell, you should use the init(frame:) method, and set up your view hierarchy there. Instead of awakeFromNib you should style your views in the init method as well. You can reset everything inside the usual prepareForReuse method. As you can see by using anchors sometimes it’s worth to ditch IB entirely. 🎉

    class Cell: UICollectionViewCell {
    
        static var identifier: String = "Cell"
    
        weak var textLabel: UILabel!
    
        override init(frame: CGRect) {
            super.init(frame: frame)
    
            let textLabel = UILabel(frame: .zero)
            textLabel.translatesAutoresizingMaskIntoConstraints = false
            contentView.addSubview(textLabel)
            NSLayoutConstraint.activate([
                contentView.centerXAnchor.constraint(equalTo: textLabel.centerXAnchor),
                contentView.centerYAnchor.constraint(equalTo: textLabel.centerYAnchor),
            ])
            self.textLabel = textLabel
            reset()
        }
    
        required init?(coder aDecoder: NSCoder) {
            fatalError("init(coder:) has not been implemented")
        }
    
        override func prepareForReuse() {
            super.prepareForReuse()
            
            reset()
        }
    
        func reset() {
            textLabel.textAlignment = .center
        }
    }
    

    UICollectionView programmatically

    Creating collection view controllers using only Swift code requires only a few additional lines. You can implement loadView and create your UICollectionView object there. Store a weak reference of it inside the controller, and the rest is the same.

    class ViewController: UIViewController {
    
        weak var collectionView: UICollectionView!
    
        var data: [Int] = Array(0..<10)
    
        override func loadView() {
            super.loadView()
    
            let collectionView = UICollectionView(
                frame: .zero, 
                collectionViewLayout: UICollectionViewFlowLayout()
            )
            collectionView.translatesAutoresizingMaskIntoConstraints = false
            view.addSubview(collectionView)
            NSLayoutConstraint.activate([
                view.topAnchor.constraint(equalTo: collectionView.topAnchor),
                view.bottomAnchor.constraint(equalTo: collectionView.bottomAnchor),
                view.leadingAnchor.constraint(equalTo: collectionView.leadingAnchor),
                view.trailingAnchor.constraint(equalTo: collectionView.trailingAnchor),
            ])
            collectionView = collectionView
        }
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            collectionView.dataSource = self
            collectionView.delegate = self
            collectionView.register(Cell.self, forCellWithReuseIdentifier: Cell.identifier)
            collectionView.alwaysBounceVertical = true
            collectionView.backgroundColor = .white
        }
    }
    
    extension ViewController: UICollectionViewDataSource {
    
        func collectionView(
            _ collectionView: UICollectionView,
            numberOfItemsInSection section: Int
        ) -> Int {
            data.count
        }
    
        func collectionView(
            _ collectionView: UICollectionView,
            cellForItemAt indexPath: IndexPath
        ) -> UICollectionViewCell {
            let cell = collectionView.dequeueReusableCell(
                withReuseIdentifier: Cell.identifier, 
                for: indexPath
            ) as! Cell
    
            let data = data[indexPath.item]
            cell.textLabel.text = String(data)
            return cell
        }
    }
    
    extension ViewController: UICollectionViewDelegate {
    
        func collectionView(
            _ collectionView: UICollectionView, 
            didSelectItemAt indexPath: IndexPath
        ) {
    
        }
    }
    
    extension ViewController: UICollectionViewDelegateFlowLayout {
    
        func collectionView(
            _ collectionView: UICollectionView,
            layout collectionViewLayout: UICollectionViewLayout,
            sizeForItemAt indexPath: IndexPath
        ) -> CGSize {
            .init(width: collectionView.bounds.width, height: 44)
        }
    
        func collectionView(
            _ collectionView: UICollectionView,
            layout collectionViewLayout: UICollectionViewLayout,
            insetForSectionAt section: Int
        ) -> UIEdgeInsets {
            .init(top: 0, left: 0, bottom: 0, right: 0) //.zero
        }
    
        func collectionView(
            _ collectionView: UICollectionView,
            layout collectionViewLayout: UICollectionViewLayout,
            minimumInteritemSpacingForSectionAt section: Int
        ) -> CGFloat {
            0
        }
    
        func collectionView(
            _ collectionView: UICollectionView,
            layout collectionViewLayout: UICollectionViewLayout,
            minimumLineSpacingForSectionAt section: Int
        ) -> CGFloat {
            0
        }
    }
    

    That was easy. Anchors are really powerful, Interface Builder is extremely helpful, but sometimes it’s just faster to create your views from code. The choice is yours, but please don’t be afraid of coding user interfaces! 😅


    UICollectionView data source and delegates programmatically

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