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    Home»iOS Development»Swift prototype design pattern – The.Swift.Dev.
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    Swift prototype design pattern – The.Swift.Dev.

    AdminBy AdminFebruary 16, 2026No Comments3 Mins Read1 Views
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    Swift prototype design pattern – The.Swift.Dev.
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    6/8/18 2:20 PM
    · 1 min read


    The prototype design pattern is used to create clones of a base object, so let’s see some practical examples written in Swift.

    This is also a creational design pattern, it is useful when you have a very basic configuration for an object and you’d like to give (clone) those predefined values to another one. Basically you’re making clones from a prototype objects. 😊😊😊

    This approach has some benefits, one is for example that you don’t have to subclass, but you can configure clones individually. This also means that you can remove a bunch of boilerplate (configuration) code if you are going to use prototypes. 🤔

    class Paragraph {
    
        var font: UIFont
        var color: UIColor
        var text: String
    
        init(font: UIFont = UIFont.systemFont(ofSize: 12),
             color: UIColor = .darkText,
             text: String = "") {
    
            self.font = font
            self.color = color
            self.text = text
        }
    
        func clone() -> Paragraph {
            return Paragraph(font: self.font, color: self.color, text: self.text)
        }
    }
    
    let base = Paragraph()
    
    let title = base.clone()
    title.font = UIFont.systemFont(ofSize: 18)
    title.text = "This is the title"
    
    let first = base.clone()
    first.text = "This is the first paragraph"
    
    let second = base.clone()
    second.text = "This is the second paragraph"
    

    As you can see the implementation is just a few lines of code. You only need a default initializer and a clone method. Everything will be pre-configured for the prototype object in the init method and you can make your clones using the clone method, but that’s pretty obvious at this point… 🤐

    Let’s take a look at one more example:

    class Paragraph {
    
        var font: UIFont
        var color: UIColor
        var text: String
    
        init(font: UIFont = UIFont.systemFont(ofSize: 12),
             color: UIColor = .darkText,
             text: String = "") {
    
            self.font = font
            self.color = color
            self.text = text
        }
    
        func clone() -> Paragraph {
            return Paragraph(font: self.font, color: self.color, text: self.text)
        }
    }
    
    let base = Paragraph()
    
    let title = base.clone()
    title.font = UIFont.systemFont(ofSize: 18)
    title.text = "This is the title"
    
    let first = base.clone()
    first.text = "This is the first paragraph"
    
    let second = base.clone()
    second.text = "This is the second paragraph"
    

    The prototype design pattern is also helpful if you are planning to have snapshots of a given state. For example in a drawing app, you could have a shape class as a proto, you can start adding paths to it, and at some point at time you could create a snapshot from it. You can continue to work on the new object, but this will give you the ability to return to a saved state at any point of time in the future. 🎉

    That’s it about the prototype design pattern in Swift, in a nuthsell. 🐿


    Swift prototype design pattern – The.Swift.Dev.

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